The adventure game Polda burst onto the screens of domestic personal computers in December 1998. At that time, the developers opted for a purely cartoonish stylization and created an unforgettable atmosphere of the peculiar Czech village of Lupany, where the story of the most popular domestic gaming saga began.
Painted graphics with an unmistakable atmosphere
The visuals were based on hand-drawn 2D backgrounds in the then standard resolution of 640 × 480 pixels. Each game screen was full of funny details, cartoon characters and a distinctive humor that immediately became popular with domestic players. Moreover, the cartoon style was able to elegantly disguise the technical limitations of the time and gave the entire title a distinctive grotesque character that is still reliably entertaining today.
Star dubbing led by Luďek Sobota
The real triumph of the project was the professional dubbing. The central role of the confused policeman Pankrác went to Luďek Sobot, whose typical comedic performance gave the main character an unmistakable face and soul. In addition, actors such as Petr Nárožný, Jiří Lábus, Pavel Pípal and Petra Hanžlíková shone in other great roles. Top-notch acting performances elevated even the crazier dialogues to the level of a great television comedy.
The beginning of the longest Czech game series
Traditional point-and-click gameplay involved collecting items and solving often absurd tasks while investigating a mysterious kidnapping in a village. Although the game time was relatively short and some of the logic puzzles required trial and error, the magic of the first part worked perfectly. Have you played the first Cop?