In November 2001, not only did the first Harry Potter film take the world by storm, but also its video game adaptation from Electronic Arts. Pro For millions of players, it was the first ever opportunity to explore the mysterious corridors of a school of magic and sorcery on their own computer and experience the adventure from the perspective of a young wizard.
Mice, Beanstalk and Quidditch Magic
Developers from KnowWonder built the PC version on the then-popular Unreal Engine and created a brilliantly functioning combination of action-adventure and 3D platformer. The game excelled primarily in its spell-casting mechanics, where you had to precisely move your mouse cursor around the target. magicthe symbol of the given spell. Spell FlipEndo has become indelibly etched in the memory of everyone who has played the game.
The fun gameplay was complemented by collecting Bertie's beans in a thousand different ways, which served as currency for Fred and George, searching for collector cards from jumping chocolate frogs, or sneaking around Filch the caretaker at night. There were also Quidditch matches, where the player controlled a flying broom and tried to catch Snitch.
Unmistakable atmosphere and brilliant music
The huge success was mainly due to the magical atmosphere and sophisticated level design full of secret rooms and puzzles. The absolute gem of the game was its musical accompaniment, composed by the famous composer Jeremy Soule. His melodies perfectly underlined the mystery and playfulness of the wizarding world. Even after more than two decades, the first game Philosopher's Stone remains a model of what an honest and catchy film adaptation should look like.
The drawing of shapes was only done during lessons, afterwards the magic was done only by aiming