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Vice President of the Gaming Division at MicrosoftIn a recent interview with CNBC, Phil Spencer talked about how the company continues to plan to expand its Xbox Game Pass subscription service to as many gaming platforms as possible, including iPhones and iOS. Company Microsoft so it intends to continue its efforts to bring its own gaming experience to iPhone users, even if it is AppI don't like it very much in the long run.

Company Microsoft ended testing of its streaming service in August Proproject xCloud on the platform iOS, due to overly restrictive conditions that Apple to (foreign) cloudIt is not a big surprise that in the current and very heavily publicized legal conflict between AppleWhat does Epic cost? Microsoft precisely on the side of the latter company, mainly because Epic's declared goals are in line with what it would ideally like to achieve Microsoft – offer your own cloud-based gaming services through its own platform within the ecosystem iOS.

According to the answers from the interview Microsoft does not primarily have a problem with the 30% fee that you Apple drags away all the in-app purchases and transactions, a much more serious obstacle is how to Apple set rules for both App Store, so for iOS application as such. In this regard, some change will have to occur in order to Microsoft could he even offer his gaming services on iOS According to Spencer, there are Microsoftopen dialogue and strive to do maximum for it to be doneonec successful. Service Microsoft Game Pass has been the subject of a lot of media controversy in recent days, due to the fact that Microsoft purchased publisher ZeniMax Media and all the game studios that fall under it. The "in-house" development team thus includes very well-known game studios, along with their extremely valuable brands, such as Fallout and The Elder Scrolls from Bethesda, Obsidian, iD Software and their Doom and Wolfenstein series, and others.

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