Valve is reviving its experiment with a gaming console for PC gamers after a decade. During a major hardware announcement, the company unveiled the next-generation Steam Machine and an improved Steam Controller, returning to the desktop gaming segment after the success of the Steam Deck portable console. The new Steam The Machine will be available in two configurations, 512GB and 2TB of storage, both of which will offer a significant performance boost. Valve will be using the AMD Zen 4 chip with six cores and twelve threads, complemented by AMD RDNA3 graphics. The combination is supposed to enable 4K gaming at 60 frames per second with support for FSR (FidelityFX Super Resolution) technology.
The device also features 16GB of DDR5 RAM and 8GB of GDDR6 VRAM, which Valve says should mean the new Steam Machine will be up to six times more powerful than the Steam deck. The console will run on a new version of SteamOS, adapted for both big-screen gaming and the classic PC environment. The package will also include the second-generation Steam Controller, which is supposed to offer more precise haptic feedback, remappable buttons, and better integration with SteamOS. The controller will also be available for purchase separately. Valve has not yet revealed the price or exact release date. It has only been stated that the product will appear sometime next year. The original Steam Machine console from 2015 ended up as a commercial failure. It lacked a clear target group and too many different configurations rather confused players. This time, however, Valve is betting on a unified ecosystem that combines the success of the Steam Deck and the improved SteamOS.
"The success of Steam Deck showed us that gamers want more ways to enjoy their Steam libraries. New products, Steam Machine, Steam Controller, Steam Frame, make that exactly what we want.,” said Valve’s helmsman. If they can combine the flexibility of PC with the simplicity of consoles this time, the new Steam Machine could mark a successful comeback for the brand. Will you consider this console?
Steam Machine Technical Specifications and Features
Models:
- 512GB and 2TB storage versions
- Steam Machine will be available in a bundle with the Steam Controller and separately
Specifications:
- processor: Semi-custom AMD Zen 4, 6 cores / 12 threads, frequency up to 4,8 GHz, TDP 30 W
- Graphics: Semi-custom AMD RDNA3, 28 compute units, max. clock speed 2,45 GHz, TDP 110 W
- Performance: More than 6x higher than Steam Deck
- Memory: 16 GB DDR5 + 8 GB GDDR6 VRAM
- Storage: 512GB or 2TB SSD + microSD card slot for expansion or portable game library
- Power supply: Internal power supply (AC 110-240 V)
- Supports 4K gaming at 60 fps with FSR technology
- Ray Tracing support
KoneActivity and inputs/outputs:
- DisplayPort 1.4: up to 4K @ 240 Hz or 8K @ 60 Hz, supports HDR, FreeSync and monitor daisy-chaining
- HDMI 2.0: up to 4K @ 120 Hz, HDR, FreeSync and CEC support
- Ethernet: 1Gbps
- USB-C (10 Gbps, USB 3.2 Gen 2)
- 4× USB-A: 2× USB 3 (front), 2× USB 2 (rear)
- Wi-Fi 6E (2×2) + dedicated Bluetooth antenna
- Integrated radio for Steam Controller (2,4 GHz)
Other functions:
- Compatible with other controllers and PC accessories
- Possibility to wake up the device with the remote control
- Runs on SteamOS with a gaming-oriented user interface
- Fast sleep and wake-up mode
- Steam Cloud synchronization and other Steam platform features
- LED bars with adjustable colors and animations, signaling system status (downloading, booting, updating)
- Steam Controller technical specifications and features
Connection options:
- Steam Controller Puck – pre-paired, plug-and-play, proprietary wireless technology
- Low latency (~8 ms end-to-end), polling rate 4 ms at 5 m distance
- More stable than Bluetooth
- Possibility to connect up to 4 controllers to one Puck
- Bluetooth
- USB wired gaming
Battery:
- Rechargeable Li-ion with 35+ hours of battery life
- Charging via Puck or USB
- Controls and technologies:
- Magnetic joysticks (TMR) for better sensitivity and reliability
- Capacitive touch and grip sensors that activate the gyroscope or assigned actions
HD haptics:
- total of 4 haptic motors
- 2× LRA in trackpadecho for subtle feedback
- 2x high-output LRA in the handles for realistic rumble effect
Full list of inputs:
- ABXY buttons, D-pad
- L/R triggers and bumpers
- Magnetic joysticks (TMR)
- View, Menu, Steam, QAM buttons
- 4 programmable buttons on the grip
- 2 × trackpadwith haptic feedback and pressure-sensitive click
- 6-axis IMU sensor
- Capacitive grip sensors