Vision Pro is undoubtedly one of the most interesting products Appin recent years, but not everyone likes it enough to want to wear it after purchasing it.chat. After all, just look at various discussion forums and social networks and it is immediately clear to everyone that Apple these days they are dealing with the first major wave of returning this headset. Why?
It cannot be said outright that vomiting would Vision Pro took place on a large scale, but on the other hand, looking at discussion forums and social networks, it cannot be said that this is a completely exceptional phenomenon. However, it should be added in the same breath that miniAt least in terms of timing, there is nothing surprising - tomorrow it will be exactly 2 weeks since the start of sales Vision Pro, which is the time for which Apple allows you to return the purchased product. Apple fans who reached for it on the first day and are not completely satisfied with it, logically have to return it during this period, which can to some extent "inflate" the whole matter. Moreover, it is clear that, just like everywhere else, there were users here who did not count on keeping the headset from the very beginning, but simply bought it from AppThey lent it to me for two weeks for a "refundable deposit" of $3500.
However, if we go directly to the specific reasons why some owners get rid of their headsets, one of the most important is comfort. On the discussion forums, there are complaints specifically about headaches, inducing motion sickness, the heavy weight of the glasses located in front, due to which the headset strains the cervical spine, or eye irritation. Just for fun, he's returning his for these very reasons Vision Pro and Parker Ortolani writing for The Verge, whose review Apple we have already brought you product summaries several times in the past. Parker's biggest concern is eye redness and burning, which is something that all headsets have struggled with for years. Apple therefore, in this respect, you can't really be blamed for anything, because in short, he just came up with a product whose properties are simply what they are.
“Although there is use Vision Pro indeed, as magical as I dreamed it was, it was just terribly uncomfortable for me, even when using it for a short period of time. I was bothered by the weight and construction of the straps, which made me almost afraid to wear the headset after a while," Parker wrote on his X account, saying that he would return the headset.
Unfortunately, he is far from alone in this regard, although some apple users look at the problems of the headset as such in a slightly different direction. They point out, for example, that the price, which is so high that it raises expectations in users about the perfection of the given product, is also a problem. Because of this, some are disappointed by its weight and other shortcomings, with the fact that they return it mainly because they want a much more comfortable device for such a high price and are not willing to get used to the weight of the current generation.
However, it's not just the processing that's leading some users to return the headset. Complaints are also being made about productivity, which some owners say isn't at the level they expected based on the presentations. Applu. Complaints pile up both about the amount of content and overall options, as well as about working with windows and file management.
Even Google's senior manager of community management and moderation was not forgiving of the criticism, according to which working with windows is an obstacle to productivity, because unlike a classic computer, windows distract you much more and make it more difficult to multitask with them. Some types of files then visionAccording to him, the OS does not support it at all, which is why its use is also limited. And toonework in Vision Pro in general, according to him, it is certainly not easier than working with a classic mouse and keyboard, even if you feel like you are in a sci-fi movie.
It must be added that although of course on Vision Pro there are also negative reviews, many users are absolutely delighted with them and use them even as they apparently do themselves Apple he didn't expect them to use it. What is quite interesting is that the people who are returning the current generation have already said that they certainly did not resent the product as such and will be happy to go to the second or one of the next generations if they solve what is bothering them now.
Do they have a 14 day return period in the US as well? Interesting information for me.
Not by law, as in the EU when purchasing from e-shops. There is nothing like that in the US. But Apple gives a 14-day return policy in the US, no questions asked. It's simply a superior service when you buy a device from them in the US. Appyou.
Thank you for the information.
It came to my attention that it is a toy for a few days and then it will lie on the shelf or in the closet like most headsets. And because of these words I got banned from you on FB.. thank you.
I would agree with you, I also expect that ebay and various auctions will be full of used headsets sooner rather than later ;) Not that it would be a bad product, but in short, the expectations of users are huge and so sobering or disappointment soon comes, mainly considering the reality, it is a relatively expensive toy.
I agree, absolutely. It's just that when I feel like Meta at home, I'll use it, it doesn't hurt at all, I'll use it occasionally. But when I buy a device for 100 liters, I simply expect that I will use it regularly and enjoy it for a long time, not a week.
Super toy, probably quite possibly a direction for the future, but now very expensive and basically unused.
Yikes, AVPs came too soon for too much…
How to get here LSA recently wrote, people from Applu sees the actual usable mass product so far in the fifth generation...
So far it is more than anything else an A-overpriced design iLab-concept "thanks" to various delays with a generation old SoC, which is software-based on the overall unfortunately not very productive iPadOS...
The most pressing problem is that even AppIn addition to the long-term unusable weight, it has not yet been possible to at least alleviate the health problems of VR headsets mentioned in the article - the big question is whether it is even possible...
I suspect Apple, that AirPods Max They made the use of stainless steel so heavy (385g) completely unnecessary so that the AVP (±650g) would not seem so substantial to their users...
And you tried it yourself Airpods Max? I often wear them for 2 or more hours and it never occurred to me once that they would be heavy in the time I've been using them.
it: Daniel
Of course, yes, and I don't need such an unnecessary - moreover overpriced - load on my cervical vertebrae, even by mistake.
Have you also tried only the 250g Sony WH-1000XM5? Maybe you will be surprised not only by their lightness ;)
it: Daniel
Otherwise, you are certainly the right candidate for AVP, at least as far as their weight is concerned ;)
Look, I'm probably the only one who has weight. Airpods Max no problem, and I'm a fairly critical type, on many Apple X things bother me about the products. But probably because I'm also used to several heavier headphones from Sennheiser. But of course, what may suit me may not suit others, I acknowledge that.
it: Daniel
So are you naked. Best SHR Beast for Home = cable HD820 for 43k only 360g...
MOMENTUM 4 Wireless As is customary with BT Mobile Headsets, they weigh no more than 293g with their 300g...
I would really be very interested in which BéTéchka are HEAVIER than APM regardless of the brand ;)
Unnecessary conclusions after the 14-day return period. Do you understand that it is not primarily for leisure use but for developers and companies?
If that's the case, then it's too bad Apple he doesn't present like this, even more so primarily ;)
It is an example of hi-tech technology. Which always has to be paid. When it will be like people from apple they say 5 generations, the price will be 40 I don't know.
But the question is whether there will be a second generation at all. To make it in appThey didn't postpone lila for a few years. And then came the 2nd generation.
What cycle does he want apple ? Every new year, a new generation of VR? This is the main question.
I take it he wants this year Apple to make Big Hype around their AR/VR Journey (..not only for me too hastily and therefore prematurely...) for several reasons, the main of which is the appeasement of Investors, that they still have to be so-called innovative …
For a truly long-term usable product, especially on a mass scale, it is in their Comprehensive, i.e. All in One (h)solution still needs to be done A VERY LONG SERIES OF STEPS both in HW – here mainly Performance + SoC Consumption – and SW – here mainly in Productivity. The first point should be to Raise the Quality of AR real video from just ±720p, not to mention the dynamic range…
…correction: The first point of the 'Vicious Circle' is to Reduce Weight to at least the level Airpods Max (..see discussion above ;) , which will not be possible without great progress in all areas of material priority...
..here it would be desirable to learn where Low Weight has always played Prim = F1 + Aviation + Cosmonautics, where for some Friday they have been betting on Maximal Lightweight Composites :)
This is about whether it is as good as our writers write.