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Well-known developers from Little Lost Fox Studio, based in New Zealand, will soon launch one of their unique puzzle platformers. Game ValleysBetween not only impresses with its beautifully designed graphics, but also with its well-thought-out gameplay. This is nothing new (although there are definitely some ideas) in the field of the game industry, but few Indian game developers manage to portray a title as a comprehensive experience on all fronts. This description should probably also fit the upcoming act ValleysBetween.

With every title, the most important thing is to describe the gameplay and the overall course of the game, but in this case it is more than difficult. The elements of the game connect and separate again in a deliberate cycle. Your main task will be to coordinate individual squares in an effort to maintain the balance of nature. During the game, you will have to deal with nuisances in the form of factories, factories and similar facts that affect the overall harmony of peaceful forest life.

The idea and essentially the complete goal of the game is a truly unique creation. 

I will try to explain the course of the game to you based on practical examples. Your turn takes place in the form of rotating hexagons, which can have certain types of natural ecosystems. You rotate them simply by sliding your fingers across the screen. However, each movement of the hexagon has an impact on the overall appearance of the landscape in the further course of the game. Let's say, for example, that you flip the square on which the factory is built and turn it into a river. This will then start washing the surrounding fields, which will create a grassy landscape. On your next turn, you turn over a grass square on which a tree will grow. If the tree has positive conditions, others will start to grow, creating a forest. A house will later appear near the forest, which will turn into a farm and so on…and so on…

There is much more in the game, but the described procedure is the core for understanding the theme ValleysBetween. During the game, we can encounter external influences that allow us to return squares and then arrange them in a different way. When playing this title, a strategic plan comes first, and you always have to think at least two steps ahead. The game mechanics may seem a little difficult at first glance, but the tutorial will explain everything to you. The game looks perfect in every aspect and everything so far indicates that we will get a quality gaming experience that will undoubtedly be included in the battle for Apple Design Awards.

ValleysBetween it's currently in soft launch in Australia and New Zealand, but we should see a global launch soon. We will certainly inform you about the arrival of the game, as well as any news from the creative studio.

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